TL;DR
Krafton says it has 26 projects in development and plans to prioritize core game development and long-term franchise building. Twelve titles — including Subnautica 2, Palworld Mobile, and No Law — are aimed for release within the next two years, while the company also plans to expand PUBG's creator ecosystem and pursue AI-first research.
What happened
At a recent company town hall, PUBG maker Krafton laid out a strategy to concentrate on its core games business and to take a measured approach to creating long-term franchise intellectual property. The studio says it has 26 projects in its development pipeline, designed with early validation steps and clear decision gates to limit wasted effort. Management indicated that 12 of those projects are targeted to ship within roughly the next two years, naming Subnautica 2, Palworld Mobile, and No Law among them. Krafton also committed to further growing the PUBG franchise by expanding user-generated content that builds on PUBG’s gunplay, mechanics, and physics systems so players can create and share experiences. Separately, the company reiterated an “AI First” orientation, saying it is exploring how game technologies could eventually inform areas such as physical AI and robotics over the long term.
Why it matters
- A large, structured pipeline signals Krafton’s push to diversify revenue beyond PUBG by cultivating new franchise-level hits.
- Clear decision gates and early validation could reduce costly full-scale development on projects that don’t meet audience interest.
- Expanded user-generated content for PUBG may extend the title’s lifecycle and encourage more player-driven innovation.
- Exploratory AI and robotics work suggests Krafton is seeking technology advantages that could influence game development and adjacent fields.
Key facts
- Krafton reported having 26 games in development.
- Twelve of those projects are targeted for release within the next two years.
- Named titles planned among the near-term slate include Subnautica 2, Palworld Mobile, and No Law.
- The 26-project pipeline is organized around early validation and defined decision gates.
- Krafton said it has strengthened creative leadership and upgraded development and publishing frameworks to support franchise building.
- The company intends to expand user-generated content in the PUBG franchise leveraging its core gunplay, mechanics, and physics engine.
- PUBG: Battlegrounds remained heavily played at the time of the report, with roughly 200,000 concurrent players and a top-four position on Steam charts.
- Krafton reaffirmed an “AI First” commitment and said it is evaluating longer-term opportunities including physical AI and robotics.
What to watch next
- Release schedules and critical/commercial reception of the 12 titles slated for the next two years, including Subnautica 2, Palworld Mobile, and No Law.
- How Krafton implements and promotes expanded user-generated content tools within the PUBG ecosystem.
- Progress on the company’s AI First initiatives and any concrete moves into physical AI or robotics — not confirmed in the source.
- Which of the 26 projects, if any, begin to clear decision gates and are positioned as potential franchise IPs.
Quick glossary
- Franchise IP: An intellectual property developed with the intent to support multiple related titles, media, or products over time.
- User-generated content (UGC): Game features or platforms that let players create and share their own levels, mods, or other in-game content.
- Concurrent players: The number of players actively connected to and playing a game at the same time.
- Decision gates: Predefined checkpoints in development where projects are evaluated and either advanced, revised, or cancelled.
- Physics engine: Software within a game that simulates physical interactions like collision, movement, and forces to create realistic behavior.
Reader FAQ
How many games does Krafton have in development?
Krafton reported 26 projects in development during a recent town hall.
Will all 26 games launch within two years?
No; the company said 12 of the 26 are targeted for release in the next two years, while the timing for the rest was not specified.
Which named titles are slated for the near term?
Subnautica 2, Palworld Mobile, and No Law were cited among the 12 games targeted for the next two years.
Is Krafton expanding PUBG’s features?
Yes. The company plans to grow the PUBG franchise by expanding player-created content that builds on the game’s core systems.
Is Krafton moving into AI and robotics now?
Krafton said it is pursuing an “AI First” direction and evaluating long-term exploratory applications including physical AI and robotics, but concrete product moves were not detailed.

NEWS ENTERTAINMENT GAMING Krafton is trying to find its next PUBG The company has 26 games in development, with 12 targeted to launch within ‘the next two years.’ by Jay…
Sources
- Krafton is trying to find its next PUBG
- KRAFTON TO EXPAND PUBG IP AND ACCELERATE …
- Krafton outlines plan to expand PUBG franchise, develop …
- Krafton to release 12 games, expand PUBG into content …
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